![]() ![]() As of 2018, France represents 29% of the core gamers (outside the U.S.) that play Fortnite around the world.Compare this to players playing Apex Legends (28% on PC) and PUBG (42% on mobile).The vast majority of Fortnite players play on console (PS4, Xbox One, and Nintendo Switch) over any other device, constituting 78% of players.The player called “wsiiim” leads the most hours played in Fortnite, which as of this writing, is equivalent to 504 days of playtime.About 70% of Fortnite players have made at least one in-game purchase, with the median spending around $85.Over half (53%) of Fortnite players in the US don’t play any other battle royale games.36% of Fortnite players identify as “core gamers,” versus 41% of PUBG players who do so.The same report also found out that nearly 1 in 4 (72.4%) of Fortnite players are male.The overwhelming age bracket of Fortnite players happens to be on the 18-24 age range, representing almost 2/3 of players, or 62.7%.Here are some choice facts that offer a peek into Fortnite player demographics: Fortnite’s social media presence is also gigantic, with 4.8 million Facebook page likes, 10.3 million Twitter followers, and 23.2 million Instagram followers.Īnecdotally, Fortnite is wildly popular among the younger generation, but the numbers themselves do not lie.Fortnite reached the 100 million downloads mark on iOS in 138 days, or less than five months.Of these, the iOS version takes the least amount of space: as low as 1.14 GB.Fortnite is available on seven major platforms: PC, PS4, Xbox, Nintendo Switch, iOS, and Android. ![]() A 106 Tbps traffic is equivalent to streaming “3,300 two-hour HD movies every second, or nearly 12 million an hour”.Akamai, a content delivery network (CDN) that Epic Games tapped to deliver software updates, set a new traffic record at 106 terabytes per second-which is more than twice the usual daily figure-when Fortnite launched Chapter 2.32.5% of Fortnite players admit to playing the game for 6-10 hours every day.Fortnite saw its most concurrent players (users playing at the same time), 8.3 million, back in October 2018 when it was launched in South Korea.This is far ahead of its competitor and the original battle royale game, PlayerUnknown’s Battlegrounds (PUBG), that reached a peak of 1.5 million players in one month-January 2018.In August 2018, Fortnite logged its most number of players in a given month, with 78.3 million unique accounts logging into the game.It, however, leads the battle royale genre, with its main competitors being EA’s Apex Legends and PUBG Corporation’s PlayerUnknown’s Battlegrounds.Fortnite is the third most-played video game in the United States as of 2019, only behind Call of Duty and Grand Theft Auto, in that order.In April 2020 alone, players have spent a combined 3.2 billion hours in the game.A little over a year later, this figure has increased to 350 million by the end of April 2020.There were 250 million unique Fortnite players in total as of March 2019.Fortnite Battle Royale was launched in 2017, making it just over two years old.Note: we will be calling “Fortnite Battle Royale” as simply “Fortnite” for simplicity’s sake throughout this article. ![]() Epic Games realized they could capitalize on this genre and used Fortnite to develop a separate game mode, later releasing it as a stand-alone game called “Fortnite Battle Royale.” Its first iteration, “Save the World,” is a hybrid of a shooter game in the vein of Left 4 Dead with tower defense elements and building, similar to Minecraft.ĭuring its development, however, PlayerUnknown’s Battlegrounds launched, which introduced players to a battle royale gameplay. Not many people know that Fortnite’s history goes back to 2011, over half a decade before its most popular game mode, battle royale, was launched in September 2017. ![]()
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